2011年8月18日木曜日

Assassin's Creed as Envisioned by Japan's Top Artists - GamePro.com

Manga artists, videogame artists, animators and directors come together to offer their take on Ubisoft's popular Assassin's Creed universe, and we have the full gallery.

With TGS 2011 just around the corner, Ubisoft Entertainment began its Japanese media blitz with the “Assassin's Creed Art Exhibition” in Tokyo's Spiral Garden gallery last weekend. The exhibition included a total of 38 pieces of concept art from Assassin's Creed, Assassin's Creed II, Assassin's Creed Brotherhood, and even a few choice selections from the upcoming Assassin's Creed Revelations. Also included was the “Creative Awards” gallery, a set of five extraordinary fan art submissions chosen out of 103 entries.

But the highlight of the show was nine pieces of Assassin’s Creed inspired artwork, created by some of the most famous Japanese artists, animators, manga authors, and directors—including Afro Samurai's Takeshi Okazaki and Blood the Last Vampire's Katsuya Terada.

We've got a full gallery from the event, so check it out below! And if you want to see larger versions of each piece, click them to enlarge.

Assassin's Creed as Envisioned by Japan's Best Artists

This is the main wall of the gallery. Progressing from right to left, it contains artwork from Assassin's Creed, Assassin's Creed II, and Assassin's Creed Brotherhood, all created in-house by Ubisoft Montreal. Prominently displayed in the right side of the picture are various pieces of location art for the first Assassin's Creed, including Market of Acre by Thierry Doizon as well as Harbor of Acre and Arsuf Battle both by David Levy.


Assassin's Creed as Envisioned by Japan's Best Artists

Yusuke Hashimoto is a game designer at Platinum Games where he served as producer and enemy designer for 2009's Bayonetta. He wrote that this piece is based on the concept of movement and that he tried to capture the moment of death from the viewpoint of the murdered person.


Assassin's Creed as Envisioned by Japan's Best Artists

If you have ever played a “Tales” game, then you are already familiar with the work of Daigo Okumura. A long time employee of Bandai-Namco, he has been designing NPCs and villains for the series since 2000's Tales of Eternia. His piece presents a Japanese Ninja assassin swinging through the tall buildings in a European city. He states that he had fun creating a backstory where such a situation came to pass.


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